D:/Projects/dark-oberon.svn/game/sources/framework/transformnode.h File Reference


Detailed Description

Author:
Peter Knut
Date:
2005
Version:
1.0 - Initial.

#include "kernel/root.h"
#include "kernel/ref.h"
#include "kernel/vector.h"
#include "framework/scenenode.h"

Classes

class  TransformNode
 A transform node groups its child nodes and defines position, orientation and scale of a scene node. Transformation hierarchies can be created using the object name space hierarchy. More...


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