Prototype::Terrain Struct Reference

#include <prototype.h>

List of all members.

Public Member Functions

 Terrain ()

Public Attributes

bool can_stay
 Whether unit can stay on this terrain.
bool can_move
 Whether unit can move on this terrain.
float speed
 Move speed. [mapel / second].
float rotation
 Rotation speed. [degrees / second].


Constructor & Destructor Documentation

Prototype::Terrain::Terrain (  )  [inline]


Member Data Documentation

bool Prototype::Terrain::can_stay

Whether unit can stay on this terrain.

bool Prototype::Terrain::can_move

Whether unit can move on this terrain.

float Prototype::Terrain::speed

Move speed. [mapel / second].

float Prototype::Terrain::rotation

Rotation speed. [degrees / second].


The documentation for this struct was generated from the following file:
Generated on Sat Oct 20 14:47:34 2007 for Dark Oberon by  doxygen 1.5.3