#include "engine/player.h"
#include "engine/playermap.h"
#include "engine/unit.h"
#include "engine/unitmessages.h"
#include "engine/game.h"
#include "engine/level.h"
#include "engine/race.h"
#include "engine/prototype.h"
#include "framework/sceneobject.h"
#include "kernel/serializer.h"
#include "kernel/kernelserver.h"
Functions | |
| PrepareScriptClass (Player,"PlayerRemoteClient", s_NewPlayer, s_InitPlayer, s_InitPlayer_cmds) | |
| PrepareScriptClass | ( | Player | , | |
| "PlayerRemoteClient" | , | |||
| s_NewPlayer | , | |||
| s_InitPlayer | , | |||
| s_InitPlayer_cmds | ||||
| ) |
1.5.3