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Engine Module
Detailed Description
Contents
Introduction
Structure
Introduction
Engine
...
Structure
Structure...
Files
file
boxselrenderer.cpp
file
boxselrenderer.h
file
buildingprototype.cpp
file
buildingprototype.h
file
buildingunit.cpp
file
buildingunit.h
file
engine.cpp
file
engine.h
file
enginemodule.cpp
file
forceprototype.cpp
file
forceprototype.h
file
forceunit.cpp
file
forceunit.h
file
game.cpp
file
game.h
file
game_cmds.cpp
file
gui.cpp
file
gui.h
file
inputactions.h
file
level.cpp
file
level.h
file
map.cpp
file
map.h
file
map_cmds.cpp
file
mapstructures.cpp
file
mapstructures.h
file
mouseinfo.cpp
file
mouseinfo.h
file
onscreentext.cpp
file
onscreentext.h
file
path.cpp
file
path.h
file
pathmessages.h
file
pathserver.cpp
file
pathserver.h
file
player.cpp
file
player.h
file
player_cmds.cpp
file
playermap.cpp
file
playermap.h
file
preloaded.cpp
file
preloaded.h
file
profile.cpp
file
profile.h
file
prototype.cpp
file
prototype.h
file
race.cpp
file
race.h
file
rectselrenderer.cpp
file
rectselrenderer.h
file
scheme.cpp
file
scheme.h
file
selection.cpp
file
selection.h
file
selection_cmds.cpp
file
selectionrenderer.cpp
file
selectionrenderer.h
file
system.h
Common includes and defines.
file
unit.cpp
file
unit.h
file
unitmessages.h
file
warfog.cpp
file
warfog.h
file
wavepathserver.cpp
file
wavepathserver.h
Classes
class
BoxSelRenderer
class
BuildingPrototype
class
BuildingUnit
class
Engine
Main class of engine.
More...
class
ForcePrototype
class
ForceUnit
class
Game
Opens application window a perform main game loop.
More...
class
Gui
class
Level
class
Map
class
MouseInfo
class
OnScreenText
class
Path
class
PathRequest
class
PathResponse
class
PathServer
class
Player
class
PlayerMap
class
Preloaded
class
Profile
class
Prototype
class
Race
class
RectSelRenderer
class
Scheme
class
Selection
class
SelectionRenderer
class
Unit
class
StateEvent
class
ActionEvent
class
InputEvent
class
Warfog
class
WavePathServer
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