#include "engine/game.h"
Functions | |
| static void | s_SetTitle (void *slf, Cmd *cmd) |
| static void | s_GetTitle (void *slf, Cmd *cmd) |
| static void | s_IsRun (void *slf, Cmd *cmd) |
| static void | s_Quit (void *slf, Cmd *cmd) |
| static void | s_GetActiveProfile (void *slf, Cmd *cmd) |
| static void | s_GetActiveGui (void *slf, Cmd *cmd) |
| static void | s_GetActiveLevel (void *slf, Cmd *cmd) |
| static void | s_GetActiveMap (void *slf, Cmd *cmd) |
| static void | s_GetActivePlayer (void *slf, Cmd *cmd) |
| void | s_InitGame_cmds (Class *cl) |
| static void s_GetActiveGui | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| static void s_GetActiveLevel | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| static void s_GetActiveMap | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| static void s_GetActivePlayer | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| static void s_GetActiveProfile | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| static void s_GetTitle | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| void s_InitGame_cmds | ( | Class * | cl | ) |
| static void s_IsRun | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| static void s_Quit | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
| static void s_SetTitle | ( | void * | slf, | |
| Cmd * | cmd | |||
| ) | [static] |
1.5.3