#include "engine/game.h"
#include "engine/inputactions.h"
#include "engine/profile.h"
#include "engine/gui.h"
#include "engine/level.h"
#include "engine/map.h"
#include "engine/scheme.h"
#include "engine/race.h"
#include "engine/player.h"
#include "engine/onscreentext.h"
#include "engine/selectionrenderer.h"
#include "engine/selection.h"
#include "engine/pathserver.h"
#include "kernel/kernelserver.h"
#include "kernel/logserver.h"
#include "kernel/fileserver.h"
#include "kernel/scriptserver.h"
#include "kernel/timeserver.h"
#include "kernel/messageserver.h"
#include "kernel/serializeserver.h"
#include "kernel/env.h"
#include "kernel/profiler.h"
#include "framework/resourceserver.h"
#include "framework/remoteserver.h"
#include "framework/gfxserver.h"
#include "framework/sceneserver.h"
#include "framework/inputserver.h"
#include "framework/audioserver.h"
#include <time.h>
Functions | |
| PrepareScriptClass (Game,"Root", s_NewGame, s_InitGame, s_InitGame_cmds) | |
| PrepareScriptClass | ( | Game | , | |
| "Root" | , | |||
| s_NewGame | , | |||
| s_InitGame | , | |||
| s_InitGame_cmds | ||||
| ) |
1.5.3