Here is a list of all class members with links to the classes they belong to:
- i
: Arg
- id
: Prototype::Model
, Root
, Scheme::Fragment
- ident()
: matrix33
, matrix44
- idlen
: TGA_Header
- IF_LUMINANCE
: ImageFile
- IF_RGB
: ImageFile
- IF_RGBA
: ImageFile
- IF_UNKNOWN
: ImageFile
- image
: Scheme::Material
- ImageFile()
: ImageFile
- imageinfo
: TGA_Header
- imagetype
: TGA_Header
- In()
: Cmd
- in_arg_index
: Cmd
- in_args
: ProtoDefInfo
- in_args_count
: ProtoDefInfo
, CmdProto
- InArgsToStack()
: LuaScriptLoader
- increment
: Pool< Node >
- indices
: Primitive
- indices_count
: Animation
, Primitive
- Init()
: KernelServer
, XMLUtils
- InitAppAssign()
: FileServer
- InitAssigns()
: FileServer
- inited
: KernelServer
- initialized
: CRC
- InitUserAssign()
: FileServer
- inner_cone_angle
: Sound
- Input
: Unit
- input
: Profile
, InputEvent
- INPUT_MEETING_POINT
: Unit
- INPUT_NONE
: Unit
- input_server
: Game
- InputEvent()
: InputEvent
- InputServer()
: InputServer
- InsertAfter()
: ListNode< Node >
- InsertBefore()
: ListNode< Node >
- instance
: Server< Node >
- instance_size
: Class
- instances_count
: Counted
- IntToBpp()
: VideoMode
- Invalidate()
: Ref< TYPE >
- InvalidateAllRefs()
: Referenced
- invert()
: matrix44
- invert_simple()
: matrix44
- is_my
: Selection
- IsA()
: Class
, Object
- IsAbsolutePath()
: KernelServer
- IsActive()
: Player
, Preloaded
- IsAnyFlag()
: Flagged< Type >
- IsAreaVisible()
: PlayerMap
- IsAroundUnit()
: Unit
- IsBinary()
: File
- IsCloserThen()
: IsoScene
- IsDeviceOpened()
: AudioServer
- IsDisplayOpened()
: GfxServer
- IsEmpty()
: Path
, Directory
, List< Node >
- isequal()
: vector2
, vector3
, vector4
- IsExtensions()
: GfxServer
- IsFailOnError()
: ScriptLoader
- IsFinished()
: Path
- IsFlags()
: Flagged< Type >
- IsFPSRefreshed()
: TimeServer
- IsFull()
: Unit
- IsFullscreen()
: DisplayMode
- IsHyper()
: Player
- IsIdle()
: Unit
- IsInArea()
: MapArea
- IsInDestination()
: Path
- IsInMap()
: Map
, PlayerMap
- IsInstanceOf()
: Object
- IsIntersectingArea()
: MapArea
- IsKeyPressed()
: InputServer
- IsLinked()
: ListNode< Node >
- IsLoaded()
: Preloaded
, Resource
- IsLocal()
: RemoteClient
- IsLooping()
: Sound
, SoundResource
- IsMipMap()
: Texture
- IsMoving()
: Unit
- IsMuted()
: AudioServer
- IsMy()
: Selection
, Unit
- IsOpened()
: Directory
, File
, DataFile
- IsoScene()
: IsoScene
- IsPlaying()
: Sound
, OpenALSound
- IsPooled()
: PoolNode< Node >
- IsRandomBegin()
: Animation
- IsReachable()
: Path
- IsRectActive()
: MouseInfo
- IsResourcesValid()
: SceneNode
, Animator
, SceneObject
- IsRun()
: Game
- IsRunning()
: Thread
, GlfwThread
- IsSerializer()
: SerializeServer
- IsStandartStream()
: FileServer
- IsStreaming()
: SoundResource
, Sound
- IsValid()
: Ref< TYPE >
- IsValidArg()
: Arg
- IsVerticalSync()
: DisplayMode
- IsVisible()
: SceneObject
- IsVoid()
: Arg
- IsVolumeDirty()
: AudioServer
- IsWarfogEnabled()
: Map
- IsWindowAccelerated()
: GfxServer
, GlfwGfxServer
- IsWindowActive()
: GfxServer
, GlfwGfxServer
- IsWindowMinimized()
: GfxServer
, GlfwGfxServer
Generated on Sat Oct 20 14:47:30 2007 for Dark Oberon by
1.5.3