#include "kernel/kernelserver.h"
| void Framework | ( | ) |
| bool s_InitAnimation | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitAnimator | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitAudioServer | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitFont | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitGfxServer | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitInputServer | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitIsoScene | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitMesh | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitModel | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitRemoteClient | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitRemoteServer | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitResource | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitResourceServer | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitScene | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitSceneNode | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitSceneObject | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitSceneServer | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitShapeNode | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitSound | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitSoundResource | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitTexture | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| bool s_InitTransformNode | ( | Class * | , | |
| KernelServer * | ||||
| ) |
| Object* s_NewAnimation | ( | const char * | name | ) |
| Object* s_NewAnimator | ( | const char * | name | ) |
| Object* s_NewAudioServer | ( | const char * | name | ) |
| Object* s_NewFont | ( | const char * | name | ) |
| Object* s_NewGfxServer | ( | const char * | name | ) |
| Object* s_NewInputServer | ( | const char * | name | ) |
| Object* s_NewIsoScene | ( | const char * | name | ) |
| Object* s_NewMesh | ( | const char * | name | ) |
| Object* s_NewModel | ( | const char * | name | ) |
| Object* s_NewRemoteClient | ( | const char * | name | ) |
| Object* s_NewRemoteServer | ( | const char * | name | ) |
| Object* s_NewResource | ( | const char * | name | ) |
| Object* s_NewResourceServer | ( | const char * | name | ) |
| Object* s_NewScene | ( | const char * | name | ) |
| Object* s_NewSceneNode | ( | const char * | name | ) |
| Object* s_NewSceneObject | ( | const char * | name | ) |
| Object* s_NewSceneServer | ( | const char * | name | ) |
| Object* s_NewShapeNode | ( | const char * | name | ) |
| Object* s_NewSound | ( | const char * | name | ) |
| Object* s_NewSoundResource | ( | const char * | name | ) |
| Object* s_NewTexture | ( | const char * | name | ) |
| Object* s_NewTransformNode | ( | const char * | name | ) |
1.5.3