#include "framework/system.h"
Defines | |
| #define | NOH_GAME string("/game") |
| #define | NOH_PROFILES (NOH_GAME + "/profiles") |
| #define | NOH_GUIS (NOH_GAME + "/guis") |
| #define | NOH_LEVELS (NOH_GAME + "/levels") |
| #define | NOH_MAPS (NOH_GAME + "/maps") |
| #define | NOH_SCHEMES (NOH_GAME + "/schemes") |
| #define | NOH_RACES (NOH_GAME + "/races") |
| #define | NOH_SEL_RENDERERS (NOH_GAME + "/selrenderers") |
| #define | NOH_ON_SCREEN_TEXT (NOH_GAME + "/ost") |
| #define | NOH_SELECTION (NOH_GAME + "/selection") |
| #define | NOH_FILE_SERVER (NOH_SERVERS + "/file") |
| #define | NOH_SCRIPT_SERVER (NOH_SERVERS + "/script") |
| #define | PROJECTION_WIDTH 1280.0f |
| #define | PROJECTION_HEIGHT 960.0f |
| #define | ISO_SCENE_H_COEF 20.0f |
| #define | ISO_SCENE_V_COEF 10.0f |
| #define | MAX_TEXTURE_MAPELS (mapel_t(256.0f / (ISO_SCENE_V_COEF * 2))) |
| Max. size of texture in mapels. [mapels]. | |
| #define | SEGMENTS_SHIFT 3 |
| [mapels] | |
| #define | WARFOG_BOUNDARY 10 |
| Additional warfog boundary. Necessary to cover buildings at the edge of the map. Must be higher or equal than SEGMENTS_SHIFT. [mapels]. | |
| #define | COLOR_DEBUG 0.3f, 0.3f, 0.3f |
| #define | COLOR_INFO 0.7f, 0.7f, 0.7f |
| #define | COLOR_WARNING 1.0f, 0.5f, 0.0f |
| #define | COLOR_ERROR 1.0f, 0.1f, 0.0f |
| #define | COLOR_CRITICAL 1.0f, 0.1f, 0.0f |
| #define | COLOR_MY_UNIT 0.5f, 0.9f, 0.5f |
| #define | COLOR_ENEMY_UNIT 1.0f, 0.5f, 0.5f |
| #define | COLOR_HYPER_UNIT 0.8f, 0.8f, 0.5f |
| #define | COLOR_LIFE1 0.0f, 1.0f, 0.0f |
| #define | COLOR_LIFE2 1.0f, 1.0f, 0.0f |
| #define | COLOR_LIFE3 1.0f, 0.0f, 0.0f |
| #define | COLOR_HIDING 1.0f, 1.0f, 1.0f |
| #define | COLOR_FILTER_GHOST 0.6f, 0.6f, 0.6f, 1.0f |
| #define | LIFE_LIMIT1 0.7f |
| Limit for COLOR_LIFE1. | |
| #define | LIFE_LIMIT2 0.3f |
| Limit for COLOR_LIFE2. | |
Typedefs | |
| typedef byte_t | mapel_t |
| #define COLOR_CRITICAL 1.0f, 0.1f, 0.0f |
| #define COLOR_DEBUG 0.3f, 0.3f, 0.3f |
| #define COLOR_ENEMY_UNIT 1.0f, 0.5f, 0.5f |
| #define COLOR_ERROR 1.0f, 0.1f, 0.0f |
| #define COLOR_FILTER_GHOST 0.6f, 0.6f, 0.6f, 1.0f |
| #define COLOR_HIDING 1.0f, 1.0f, 1.0f |
| #define COLOR_HYPER_UNIT 0.8f, 0.8f, 0.5f |
| #define COLOR_INFO 0.7f, 0.7f, 0.7f |
| #define COLOR_LIFE1 0.0f, 1.0f, 0.0f |
| #define COLOR_LIFE2 1.0f, 1.0f, 0.0f |
| #define COLOR_LIFE3 1.0f, 0.0f, 0.0f |
| #define COLOR_MY_UNIT 0.5f, 0.9f, 0.5f |
| #define COLOR_WARNING 1.0f, 0.5f, 0.0f |
| #define ISO_SCENE_H_COEF 20.0f |
| #define ISO_SCENE_V_COEF 10.0f |
| #define LIFE_LIMIT1 0.7f |
Limit for COLOR_LIFE1.
| #define LIFE_LIMIT2 0.3f |
Limit for COLOR_LIFE2.
| #define MAX_TEXTURE_MAPELS (mapel_t(256.0f / (ISO_SCENE_V_COEF * 2))) |
Max. size of texture in mapels. [mapels].
| #define NOH_FILE_SERVER (NOH_SERVERS + "/file") |
| #define NOH_GAME string("/game") |
| #define NOH_GUIS (NOH_GAME + "/guis") |
| #define NOH_LEVELS (NOH_GAME + "/levels") |
| #define NOH_MAPS (NOH_GAME + "/maps") |
| #define NOH_ON_SCREEN_TEXT (NOH_GAME + "/ost") |
| #define NOH_PROFILES (NOH_GAME + "/profiles") |
| #define NOH_RACES (NOH_GAME + "/races") |
| #define NOH_SCHEMES (NOH_GAME + "/schemes") |
| #define NOH_SCRIPT_SERVER (NOH_SERVERS + "/script") |
| #define NOH_SEL_RENDERERS (NOH_GAME + "/selrenderers") |
| #define NOH_SELECTION (NOH_GAME + "/selection") |
| #define PROJECTION_HEIGHT 960.0f |
| #define PROJECTION_WIDTH 1280.0f |
| #define SEGMENTS_SHIFT 3 |
[mapels]
| #define WARFOG_BOUNDARY 10 |
Additional warfog boundary. Necessary to cover buildings at the edge of the map. Must be higher or equal than SEGMENTS_SHIFT. [mapels].
1.5.3