=============================== Dark Oberon - Version History =============================== Version 1.0.2-RC2 ----------------- Added: Track selected units with 'T' key. Added: Show life bar of unit under mouse cursor. Added: Refresh rate setting in config.cfg file. Added: Saving screenshots with 'F12' key. Change: Slower Peasants. Bugfix: Fixed compiling on 64bit systems (still not runable, sorry). Bugfix: Fixed reseting resolution on exit. Bugfix: Fixed loading of TGA files. Bugfix: Fixed minor drawing issues. Bugfix: Fixed compatibility with GCC 4.1. Version 1.0.2-RC1 ----------------- Added: All new original sounds by Lealoo. Added: Allow building when multiple builders are selected. Added: Possibility to pause or cancel producing of unit in factories. Added: Set Build panel default for units and buildings that can build. Added: Hot keys to tooltips of buttons. Added: User config directory is ~/.dark-oberon on UNIX. Change: Improved GUI. Change: Default resolution is now 1024x768. Change: Two Peasants at start of Sunny Bay map. Remove: Whole experimental AI. Bugfix: Fixed finding nearest building that accept some material. Bugfix: Selecting groups cannot start over unit texture. Bugfix: Double showing dialogs "You lose", "You won". Bugfix: Fixed attacking units with range = 1 to large units (size > 3). Bugfix: Mouse cursor over dialogs fixed. Bugfix: Fixed problems with second run of game. Bugfix: Fixed storing and restoring selections. Bugfix: Wagging of trees. Bugfix: Compilable under gcc40. Bugfix: Unloading has higher priority than repairing. Version 1.0.1 ------------- Added: README for UNIX compilation. Change: Removed all sounds because of licensing problems. Bugfix: Fixed some spelling issues. Version 1.0 ----------- Initial release.