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Dark Oberon - Version History
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Version 1.0.2-RC2
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Added: Track selected units with 'T' key.
Added: Show life bar of unit under mouse cursor.
Added: Refresh rate setting in config.cfg file.
Added: Saving screenshots with 'F12' key.
Change: Slower Peasants.
Bugfix: Fixed compiling on 64bit systems (still not runable, sorry).
Bugfix: Fixed reseting resolution on exit.
Bugfix: Fixed loading of TGA files.
Bugfix: Fixed minor drawing issues.
Bugfix: Fixed compatibility with GCC 4.1.
Version 1.0.2-RC1
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Added: All new original sounds by Lealoo.
Added: Allow building when multiple builders are selected.
Added: Possibility to pause or cancel producing of unit in factories.
Added: Set Build panel default for units and buildings that can build.
Added: Hot keys to tooltips of buttons.
Added: User config directory is ~/.dark-oberon on UNIX.
Change: Improved GUI.
Change: Default resolution is now 1024x768.
Change: Two Peasants at start of Sunny Bay map.
Remove: Whole experimental AI.
Bugfix: Fixed finding nearest building that accept some material.
Bugfix: Selecting groups cannot start over unit texture.
Bugfix: Double showing dialogs "You lose", "You won".
Bugfix: Fixed attacking units with range = 1 to large units (size > 3).
Bugfix: Mouse cursor over dialogs fixed.
Bugfix: Fixed problems with second run of game.
Bugfix: Fixed storing and restoring selections.
Bugfix: Wagging of trees.
Bugfix: Compilable under gcc40.
Bugfix: Unloading has higher priority than repairing.
Version 1.0.1
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Added: README for UNIX compilation.
Change: Removed all sounds because of licensing problems.
Bugfix: Fixed some spelling issues.
Version 1.0
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Initial release.