=============================== Dark Oberon - Project Roadmap =============================== Last update: 2007-04-28 --------------------------------------------------------------------- - New sounds for all units DONE - Remove AI DONE - Fix all known serious bugs DONE - Fix alpha-channel in all old textures DONE - Textures of Peasant and Moleman zombie DONE - Basic EN documentation DONE Release candidate 1.0.2-RC1 DONE - Fix compilation problems on amd64 DONE - Fix reported bugs DONE Release candidate 1.0.2-RC2 DONE - Finish Quick Guide DONE - Fix reported bugs (X11 installing) 50% Release 1.0.2 --------------------------------------------------------------------- - Start rewriting the kernel to client-server architecture: - Kernel DONE - Logging DONE - Threading DONE - Message queue DONE - File server DONE - Rewriting the framework and modules: - Input server DONE - GFX server DONE - Audio server with 3D support (OpenAL) DONE - Scripting support (Lua) DONE - Support for TrueType fonts (FreeType) DONE - New resources management (XML) DONE - Start rewriting the engine: - Maps 80% - Schemes 90% - Races 50% - Units 30% - Players 20% - Pathfinding 80% - GUI - Network game - Add basics for AI Release candidate 1.1.0-RC1 - Fix bugs Release 1.1.0 --------------------------------------------------------------------- - Rewriting the framework and modules: - EAX support to audio server - Unicode support - Enhanced resources management (DAT, PCK) - Improved AI Release candidate 1.2.0-RC1 - Fix bugs Release 1.2.0 --------------------------------------------------------------------- - Rewriting other parts of engine: - Events - Pathfinding - Network - Improved AI Release candidate 1.3.0-RC1 - Fix bugs Release 1.3.0 --------------------------------------------------------------------- - Transform all config and data files to XML format - Remove Map and Data Editor - Multilanguage support - Improved AI Release candidate 1.4.0-RC1 - Fix bugs Release 1.4.0 --------------------------------------------------------------------- - Textures of Peasant moving - Textures of Peasant with materials - Textures of attacking units - Enhanced features of units - Enhanced dependences between units - Enhanced attacking (magic) - Some new buildings or units - Advanced English documentation - Improved AI Release candidate 2.0.0-RC1 - Fix bugs Release 2.0.0 ---------------------------------------------------------------------