SerializedResource Class Reference

#include <resource.h>

Inheritance diagram for SerializedResource:

Resource Root Object TreeNode< Root > Referenced Counted Serialized List< Root > ListNode< Root > Animation Mesh Model

List of all members.

Protected Member Functions

 SerializedResource (const char *name)
virtual bool LoadResource ()
virtual void UnloadResource ()
virtual void Clear ()


Constructor & Destructor Documentation

SerializedResource::SerializedResource ( const char *  name  )  [inline, protected]


Member Function Documentation

bool SerializedResource::LoadResource (  )  [protected, virtual]

Load the resource using SerializeServer.

Reimplemented from Resource.

Reimplemented in Model.

void SerializedResource::UnloadResource (  )  [protected, virtual]

Clears data and sets state to unloaded.

Reimplemented from Resource.

void SerializedResource::Clear (  )  [protected, virtual]

Clears all resource data.

Reimplemented in Animation, Mesh, and Model.


The documentation for this class was generated from the following files:
Generated on Sat Oct 20 14:47:35 2007 for Dark Oberon by  doxygen 1.5.3