#include <sceneserver.h>

Public Member Functions | |
| SceneServer (const char *id) | |
| virtual | ~SceneServer () |
| Scene * | NewScene (const char *class_name) |
| SceneObject * | NewSceneObject (const char *class_name, const string *model_file=NULL) |
| Animator * | NewAnimator (const string &anim_file, void *buffer) |
| void | RenderScene (Scene *scene) |
Protected Attributes | |
| Ref< Root > | scenes |
| SceneServer::SceneServer | ( | const char * | id | ) |
Constructor.
| SceneServer::~SceneServer | ( | ) | [virtual] |
Destructor.
| Scene * SceneServer::NewScene | ( | const char * | class_name | ) |
| SceneObject * SceneServer::NewSceneObject | ( | const char * | class_name, | |
| const string * | model_file = NULL | |||
| ) |
| Animator * SceneServer::NewAnimator | ( | const string & | anim_file, | |
| void * | buffer | |||
| ) |
| void SceneServer::RenderScene | ( | Scene * | scene | ) | [inline] |
Ref<Root> SceneServer::scenes [protected] |
1.5.3