Ref< TYPE > Member List

This is the complete list of members for Ref< TYPE >, including all inherited members.

Get() const Ref< TYPE > [inline]
GetData() const ListNode< SListNode >
GetNext() const ListNode< SListNode >
GetParent() const ListNode< SListNode >
GetPrev() const ListNode< SListNode >
GetUnsafe() const Ref< TYPE > [inline]
InsertAfter(SListNode *prev)ListNode< SListNode >
InsertBefore(SListNode *next)ListNode< SListNode >
Invalidate()Ref< TYPE > [inline]
IsLinked() const ListNode< SListNode >
IsValid() const Ref< TYPE > [inline]
ListNode(void *pdata=NULL)ListNode< SListNode >
operator *() const Ref< TYPE > [inline]
operator TYPE *() const Ref< TYPE > [inline]
operator!=(const Ref< TYPE > &rhs)Ref< TYPE > [inline]
operator!=(TYPE *obj)Ref< TYPE > [inline]
operator->() const Ref< TYPE > [inline]
operator=(TYPE *obj)Ref< TYPE > [inline]
operator=(const Ref< TYPE > &rhs)Ref< TYPE > [inline]
operator==(const Ref< TYPE > &rhs)Ref< TYPE > [inline]
operator==(TYPE *obj)Ref< TYPE > [inline]
Ref()Ref< TYPE > [inline]
Ref(TYPE *o)Ref< TYPE > [inline]
Ref(const Ref< TYPE > &rhs)Ref< TYPE > [inline]
Remove()ListNode< SListNode >
Set(TYPE *obj)Ref< TYPE > [inline]
SetData(void *data)ListNode< SListNode >
target_objectRef< TYPE > [protected]
~ListNode()ListNode< SListNode > [virtual]
~Ref()Ref< TYPE > [inline]


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