OpenGLGfxServer Member List

This is the complete list of members for OpenGLGfxServer, including all inherited members.

AcquirePointer()Counted [inline]
AddCursor(const string &model_file)GfxServer
AddObjectRef(Ref< Referenced > *)Referenced [inline]
blendingGfxServer [protected]
BUFFER_ALL enum valueGfxServer
BUFFER_COLOR enum valueGfxServer
BUFFER_DEPTH enum valueGfxServer
BUFFER_STENCIL enum valueGfxServer
BufferType enum nameGfxServer
callback_closeGfxServer [protected]
callback_refreshGfxServer [protected]
callback_sizeGfxServer [protected]
CheckExtensions()GfxServer [protected, virtual]
clear_valuesGfxServer [protected]
ClearBuffers(byte_t buffers)OpenGLGfxServer [virtual]
ClearChildren()Root
CloseCallbackFun typedefGfxServer
CloseDisplay()GfxServer [virtual]
color_filterGfxServer [protected]
colors_buffGfxServer [protected]
coords_buffGfxServer [protected]
Counted()Counted [inline]
CURSOR_CUSTOM enum valueGfxServer
CURSOR_HIDDEN enum valueGfxServer
cursor_modelGfxServer [protected]
CURSOR_SYSTEM enum valueGfxServer
cursor_visibilityGfxServer [protected]
cursorsGfxServer [protected]
CursorVisibility enum nameGfxServer
depth_testGfxServer [protected]
Deserialize(Serializer &serializer, bool first)Root [protected, virtual]
Dispatch(Cmd *)Object
display_modeGfxServer [protected]
display_openedGfxServer [protected]
EXT_NONE enum valueGfxServer
EXT_NPOT_TEXTURES enum valueGfxServer
Extension enum nameGfxServer
extensionsGfxServer [protected]
FILTER_LINEAR enum valueGfxServer
FILTER_NEAREST enum valueGfxServer
FILTER_NONE enum valueGfxServer
FilterToString(MinMagFilter filter, string &name)GfxServer [static]
Find(const string &path)Root [inline]
fontGfxServer [protected]
GetBack() const List< Root >
GetClass() const Object [inline]
GetCmdProtos(HashList *)Object
GetCursorVisibility() const GfxServer [inline]
GetData() const ListNode< Root >
GetDisplayMode() const GfxServer [inline]
GetExtensions()GfxServer [inline]
GetFont()GfxServer [inline]
GetFront() const List< Root >
GetFullPath()Root
GetGroupName()Object [protected, virtual]
GetID()Root [inline]
GetInstance()Server< GfxServer > [static]
GetInstanceSize() const Object [virtual]
GetMinMagFilter() const GfxServer [inline]
GetMipMapFilter() const GfxServer [inline]
GetNext() const ListNode< Root >
GetParent() const TreeNode< Root >
GetPrev() const ListNode< Root >
GetRefs()Referenced [inline]
GetTreeSize() const Root
GetVideoModes(VideoMode *modes, int max_count, VideoMode::Bpp bpp=VideoMode::BPP_UNDEFINED)GfxServer [virtual]
GetWindowPosition() const GfxServer [virtual]
GetWindowSize() const GfxServer [virtual]
GfxServer(const char *id)GfxServer
idRoot [protected]
InsertAfter(Root *prev)ListNode< Root >
InsertBefore(Root *next)ListNode< Root >
InvalidateAllRefs()Referenced [protected]
IsA(const Class *) const Object [inline]
IsA(const char *) const Object
IsDisplayOpened()GfxServer [inline]
IsEmpty() const List< Root >
IsExtensions(byte_t extensions)GfxServer [inline]
IsInstanceOf(const Class *) const Object [inline]
IsLinked() const ListNode< Root >
IsWindowAccelerated()GfxServer [virtual]
IsWindowActive()GfxServer [virtual]
IsWindowMinimized()GfxServer [virtual]
kernel_serverObject [protected]
List()List< Root >
ListNode(void *pdata=NULL)ListNode< Root >
LoadResources()GfxServer [protected]
Lock() const Root [inline]
LockCounted()Counted [inline, protected, static]
LogTree(const string &indent) const Root
mappingGfxServer [protected]
meshGfxServer [protected]
MinimizeWindow()GfxServer [virtual]
minmag_filterGfxServer [protected]
MinMagFilter enum nameGfxServer
mipmap_filterGfxServer [protected]
mutexRoot [mutable, protected]
my_classObject [protected]
NewAnimation(const string &file_name)GfxServer
NewFont(const string &file_name, const FontFile::CharSize &char_size)OpenGLGfxServer [virtual]
NewFontFile(const string &file_name, bool open=false, bool write=false)GfxServer
NewImageFile(const string &file_name, bool open=false, bool write=false)GfxServer
NewMesh(const string &file_name)GfxServer
NewModel(const string &file_name)GfxServer
NewModel(const string &file_name, const vector3 &overlay_color)GfxServer
NewTexture(const string &file_name)OpenGLGfxServer [virtual]
NewTexture(const string &file_name, const string &overlay_name, const vector3 &overlay_color)OpenGLGfxServer [virtual]
NewTexture(ImageFile *image_file)OpenGLGfxServer [virtual]
Object(const char *name)Object
OpenDisplay()GfxServer [virtual]
OpenGLGfxServer(const char *id)OpenGLGfxServer
overlayGfxServer [protected]
PopBack()List< Root >
PopFront()List< Root >
PopMatrix()OpenGLGfxServer [virtual]
PopScreenCoordinates()OpenGLGfxServer [virtual]
PresentScene()GfxServer [virtual]
PRIMITIVE_COUNT enum valueGfxServer
PRIMITIVE_LINE_LOOP enum valueGfxServer
PRIMITIVE_LINE_STRIP enum valueGfxServer
PRIMITIVE_LINES enum valueGfxServer
PRIMITIVE_POINTS enum valueGfxServer
PRIMITIVE_POLYGON enum valueGfxServer
PRIMITIVE_QUAD_STRIP enum valueGfxServer
PRIMITIVE_QUADS enum valueGfxServer
PRIMITIVE_TRIANGLE_FAN enum valueGfxServer
PRIMITIVE_TRIANGLE_STRIP enum valueGfxServer
PRIMITIVE_TRIANGLES enum valueGfxServer
PrimitiveType enum nameGfxServer
Print(const vector2 &position, const string &text)OpenGLGfxServer [virtual]
GfxServer::Print(const string &text)GfxServer
PushBack(Root *node)List< Root >
PushFront(Root *node)List< Root >
PushMatrix()OpenGLGfxServer [virtual]
PushScreenCoordinates()OpenGLGfxServer [virtual]
ReadPixels(ushort_t x, ushort_t y, ushort_t width, ushort_t height, byte_t *pixels)OpenGLGfxServer [virtual]
Referenced()Referenced
refListReferenced [protected]
RefreshCallbackFun typedefGfxServer
RegisterCallbacks()GfxServer [virtual]
Release()Counted [inline, virtual]
ReleaseChildren()Root
RemObjectRef(Ref< Referenced > *)Referenced [inline]
Remove()ListNode< Root >
RenderPrimitive(PrimitiveType primitive, const vector2 *vertices, uint_t count)OpenGLGfxServer [virtual]
RenderShape()OpenGLGfxServer [virtual]
ResetMatrix()OpenGLGfxServer [virtual]
ResetRenderObjects()GfxServer [inline, protected]
resource_serverGfxServer [protected]
RestoreWindow()GfxServer [virtual]
Root(const char *id)Root
RootServer(const char *name)RootServer< GfxServer >
Rotate(float rotation)OpenGLGfxServer [virtual]
Rotate(const vector3 &rotation)OpenGLGfxServer [virtual]
SaveImage(const string &file_name, byte_t *data, ImageFile::Format format, ushort_t width, ushort_t height)GfxServer
SaveScreenshot(const string &file_name)OpenGLGfxServer [virtual]
SendMessage(BaseMessage *message, Root *destination, double delay=0.0)Root [protected]
Serialize(Serializer &serializer)Root [protected, virtual]
Serialized()Serialized
Server()Server< GfxServer >
SetBlending(bool blending)OpenGLGfxServer [virtual]
SetClass(Class *)Object [inline, protected]
SetClearValues(float red, float green, float blue, float alpha=0.0f, float depth=0.0f, int stencil=0)OpenGLGfxServer [virtual]
GfxServer::SetClearValues(GfxServer::ClearValues &clear_values)GfxServer [inline, protected]
SetColor(const vector3 &color)OpenGLGfxServer [virtual]
SetColor(const vector4 &color)OpenGLGfxServer [virtual]
SetColorFilter(float r, float g, float b, float alpha=1.0f)GfxServer [inline]
SetColorMask(bool r, bool g, bool b, bool alpha)OpenGLGfxServer [virtual]
SetColorsBuffer(vector4 *colors_buff)GfxServer [inline]
SetColorWithEffect(float r, float g, float b, float alpha=1.0f)OpenGLGfxServer [inline, private]
SetCoordsBuffer(vector2 *coords_buff)GfxServer [inline]
SetCursor(byte_t cursor_id)GfxServer [inline]
SetCursorVisibility(CursorVisibility type)GfxServer [virtual]
SetData(void *data)ListNode< Root >
SetDepthTest(bool depth_test)OpenGLGfxServer [virtual]
SetDisplayMode(const DisplayMode &mode)GfxServer
SetFont(Font *font)GfxServer
SetID(const string &id)Root [inline]
SetMapping(vector2 *mapping)GfxServer [inline]
SetMesh(Mesh *mesh)GfxServer [inline]
SetMinMagFilter(MinMagFilter minmag_filter)GfxServer [inline]
SetMinMagFilters(GLint min_filter, GLint mag_filter)OpenGLGfxServer
SetMipMapFilter(GLint mm_filter)OpenGLGfxServer
GfxServer::SetMipMapFilter(MinMagFilter mipmap_filter)GfxServer [inline]
SetProjection(const Projection &projection)OpenGLGfxServer [virtual]
SetTexture(Texture *texture)GfxServer [inline]
SetViewport(const Viewport &view_port)OpenGLGfxServer [virtual]
SetWindowCloseCallback(CloseCallbackFun cbfun)GfxServer [inline]
SetWindowPosition(const DisplayMode::WidowPosition &position)GfxServer [virtual]
SetWindowRefreshCallback(RefreshCallbackFun cbfun)GfxServer [inline]
SetWindowSize(const DisplayMode::WidowSize &size)GfxServer [virtual]
SetWindowSizeCallback(SizeCallbackFun cbfun)GfxServer [inline]
SetWindowTitle(const string &window_title)GfxServer [virtual]
SetWindowVerticalSync(bool vsync)GfxServer [virtual]
SizeCallbackFun typedefGfxServer
Sort(bool backward=false)Root
StringToFilter(const string &name, MinMagFilter &filter)GfxServer [static]
TestCursorVisibility(CursorVisibility type) const GfxServer [inline]
textureGfxServer [protected]
ToggleFullscreen()GfxServer [virtual]
Translate(const vector2 &translation)OpenGLGfxServer [virtual]
Translate(const vector3 &translation)OpenGLGfxServer [virtual]
TreeNode()TreeNode< Root >
Trigger()GfxServer [virtual]
UnloadResources()GfxServer [protected]
Unlock() const Root [inline]
UnlockCounted()Counted [inline, protected, static]
window_titleGfxServer [protected]
WriteInfo()OpenGLGfxServer [virtual]
~Counted()Counted [inline, protected, virtual]
~GfxServer()GfxServer [virtual]
~List()List< Root > [virtual]
~ListNode()ListNode< Root > [virtual]
~Object()Object [protected, virtual]
~Referenced()Referenced [virtual]
~Root()Root [protected, virtual]
~Serialized()Serialized [virtual]
~Server()Server< GfxServer > [virtual]


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