LuaScriptLoader Member List

This is the complete list of members for LuaScriptLoader, including all inherited members.

AcquirePointer()Counted [inline]
AddClassToCache(lua_State *, Class *)LuaScriptLoader [static]
AddObjectRef(Ref< Referenced > *)Referenced [inline]
AddThunk(lua_State *, void *)LuaScriptLoader [static]
ArgToStack(lua_State *, Arg *)LuaScriptLoader [private, static]
Counted()Counted [inline]
current_targetScriptLoader [protected, static]
Deserialize(Serializer &serializer, bool first)Root [protected, virtual]
Dispatch(Cmd *)Object
echoLuaScriptLoader [private]
ExecuteLuaChunk(string &result, int err_func)LuaScriptLoader [private]
Find(const string &path)Root [inline]
FindThunk(lua_State *, void *)LuaScriptLoader [static]
GetBack() const List< Root >
GetClass() const Object [inline]
GetCmdProtos(HashList *)Object
GetContext()LuaScriptLoader [virtual]
GetCurrentTarget()ScriptLoader [inline, static]
GetData() const ListNode< Root >
GetFront() const List< Root >
GetGroupName()Object [protected, virtual]
GetID()Root [inline]
GetInstance()Server< LuaScriptLoader > [static]
GetInstanceSize() const Object [virtual]
GetNext() const ListNode< Root >
GetParent() const TreeNode< Root >
GetPrev() const ListNode< Root >
GetRefs()Referenced [inline]
GetTreeSize() const Root
idRoot [protected]
InArgsToStack(lua_State *, Cmd *)LuaScriptLoader [static]
InsertAfter(Root *prev)ListNode< Root >
InsertBefore(Root *next)ListNode< Root >
InvalidateAllRefs()Referenced [protected]
IsA(const Class *) const Object [inline]
IsA(const char *) const Object
IsEmpty() const List< Root >
IsFailOnError()ScriptLoader [inline]
IsInstanceOf(const Class *) const Object [inline]
IsLinked() const ListNode< Root >
kernel_serverObject [protected]
LLuaScriptLoader [private]
List()List< Root >
ListArgToTable(lua_State *, Arg *, bool)LuaScriptLoader [static]
ListNode(void *pdata=NULL)ListNode< Root >
Lock() const Root [inline]
LockCounted()Counted [inline, protected, static]
LogTree(const string &indent) const Root
LuaScriptLoader(const char *id)LuaScriptLoader
mutexRoot [mutable, protected]
my_classObject [protected]
Object(const char *name)Object
OutArgsToStack(lua_State *, Cmd *, bool)LuaScriptLoader [static]
PopBack()List< Root >
PopFront()List< Root >
PushBack(Root *node)List< Root >
PushFront(Root *node)List< Root >
refListReferenced [protected]
reg_globalfunc(lua_CFunction func, const char *name)LuaScriptLoader [private]
Release()Counted [inline, virtual]
RemObjectRef(Ref< Referenced > *)Referenced [inline]
Remove()ListNode< Root >
RemoveThunk(lua_State *, void *)LuaScriptLoader [static]
Root(const char *id)Root
RunCode(const char *lua_code, string &result)LuaScriptLoader [virtual]
RunFunction(const char *func_name, string &result)LuaScriptLoader [virtual]
RunScript(const string &file_path, string &result)ScriptLoader
ScriptLoader(const char *id)ScriptLoader
selgrabLuaScriptLoader [private]
SendMessage(BaseMessage *message, Root *destination, double delay=0.0)Root [protected]
Serialize(Serializer &serializer)Root [protected, virtual]
Server()Server< LuaScriptLoader >
SetClass(Class *)Object [inline, protected]
SetCurrentTarget(Object *obj)ScriptLoader [inline, static]
SetData(void *data)ListNode< Root >
SetFailOnError(bool b)ScriptLoader [inline]
SetID(const string &id)Root [inline]
Sort(bool backward=false)Root
stack_traceLuaScriptLoader [private]
StackToArg(lua_State *, Arg *, int index)LuaScriptLoader [private, static]
StackToInArgs(lua_State *, Cmd *)LuaScriptLoader [static]
StackToOutArgs(lua_State *, Cmd *)LuaScriptLoader [static]
StackToString(lua_State *L, int bottom, string &result)LuaScriptLoader [private, static]
ThunkNebObject(lua_State *, Root *)LuaScriptLoader [static]
TreeNode()TreeNode< Root >
Trigger()Server< LuaScriptLoader > [virtual]
Unlock() const Root [inline]
UnlockCounted()Counted [inline, protected, static]
UnpackThunkRoot(lua_State *, int)LuaScriptLoader [static]
~Counted()Counted [inline, protected, virtual]
~List()List< Root > [virtual]
~ListNode()ListNode< Root > [virtual]
~LuaScriptLoader()LuaScriptLoader [virtual]
~Object()Object [protected, virtual]
~Referenced()Referenced [virtual]
~Root()Root [protected, virtual]
~ScriptLoader()ScriptLoader [virtual]
~Serialized()Serialized [virtual]
~Server()Server< LuaScriptLoader > [virtual]

Generated on Sat Oct 20 14:47:32 2007 for Dark Oberon by  doxygen 1.5.3