#include <isoscene.h>

Public Member Functions | |
| IsoScene (const char *id) | |
| virtual | ~IsoScene () |
| void | SetCoefs (float h_coef, float v_coef) |
Protected Member Functions | |
| virtual void | SortObjects () |
| virtual void | CalculatePosition (const vector3 &object_position, vector3 &proj_position) |
| bool | IsCloserThen (SceneObject *object1, SceneObject *object2) |
Private Attributes | |
| float | h_coef |
| float | v_coef |
| IsoScene::IsoScene | ( | const char * | id | ) |
Constructor.
| IsoScene::~IsoScene | ( | ) | [virtual] |
Destructor.
| void IsoScene::SetCoefs | ( | float | h_coef, | |
| float | v_coef | |||
| ) | [inline] |
| void IsoScene::SortObjects | ( | ) | [protected, virtual] |
Reimplemented from Scene.
| void IsoScene::CalculatePosition | ( | const vector3 & | object_position, | |
| vector3 & | proj_position | |||
| ) | [protected, virtual] |
Reimplemented from Scene.
| bool IsoScene::IsCloserThen | ( | SceneObject * | object1, | |
| SceneObject * | object2 | |||
| ) | [protected] |
float IsoScene::h_coef [private] |
float IsoScene::v_coef [private] |
1.5.3