InputServer Member List

This is the complete list of members for InputServer, including all inherited members.

AcquirePointer()Counted [inline]
ActionCallbackFun typedefInputServer
ActionIterator typedefInputServer [protected]
ActionList typedefInputServer [protected]
AddActionCallback(ActionCallbackFun cbfun, void *data=NULL)InputServer [inline]
AddActionCallback(const char *script_cbfun)InputServer [inline]
AddObjectRef(Ref< Referenced > *)Referenced [inline]
Bind(const char *definition, const char *action)InputServer
bind_listInputServer [protected]
callback_actionInputServer [protected]
callback_charInputServer [protected]
callback_keyInputServer [protected]
callback_positionInputServer [protected]
callback_relpositionInputServer [protected]
callback_relwheelInputServer [protected]
callback_wheelInputServer [protected]
CharCallbackFun typedefInputServer
ClearChildren()Root
Counted()Counted [inline]
Deserialize(Serializer &serializer, bool first)Root [protected, virtual]
Dispatch(Cmd *)Object
EmitAction(const string &action, int pos)InputServer [protected]
Find(const string &path)Root [inline]
FixMouse(bool fix)InputServer [inline]
GetAbsMousePosition(int &x, int &y)InputServer [inline]
GetBack() const List< Root >
GetClass() const Object [inline]
GetCmdProtos(HashList *)Object
GetData() const ListNode< Root >
GetFront() const List< Root >
GetFullPath()Root
GetGroupName()Object [protected, virtual]
GetID()Root [inline]
GetInstance()Server< InputServer > [static]
GetInstanceSize() const Object [virtual]
GetKeyCode(const string &key_id)InputServer
GetKeyName(KeyCode key)InputServer
GetKeyState(const string &state_id)InputServer
GetMousePosition(ushort_t &x, ushort_t &y)InputServer [inline]
GetMouseWheel()InputServer [inline]
GetNext() const ListNode< Root >
GetParent() const TreeNode< Root >
GetPrev() const ListNode< Root >
GetRefs()Referenced [inline]
GetRelMousePosition(int &dx, int &dy)InputServer [inline]
GetSliderCode(const string &slider_id)InputServer
GetTreeSize() const Root
gui_callback_charInputServer [protected]
gui_callback_keyInputServer [protected]
gui_callback_positionInputServer [protected]
gui_callback_relpositionInputServer [protected]
gui_callback_relwheelInputServer [protected]
gui_callback_wheelInputServer [protected]
GuiServer classInputServer [friend]
idRoot [protected]
InputServer(const char *id)InputServer
InsertAfter(Root *prev)ListNode< Root >
InsertBefore(Root *next)ListNode< Root >
InvalidateAllRefs()Referenced [protected]
IsA(const Class *) const Object [inline]
IsA(const char *) const Object
IsEmpty() const List< Root >
IsInstanceOf(const Class *) const Object [inline]
IsKeyPressed(KeyCode key)InputServer [inline]
IsLinked() const ListNode< Root >
kernel_serverObject [protected]
KeyCallbackFun typedefInputServer
keysInputServer [protected]
List()List< Root >
ListNode(void *pdata=NULL)ListNode< Root >
Lock() const Root [inline]
LockCounted()Counted [inline, protected, static]
LogTree(const string &indent) const Root
mouse_absxInputServer [protected]
mouse_absyInputServer [protected]
mouse_fixedInputServer [protected]
mouse_reldxInputServer [protected]
mouse_reldyInputServer [protected]
mouse_wheelInputServer [protected]
mouse_xInputServer [protected]
mouse_yInputServer [protected]
MousePosCallbackFun typedefInputServer
MouseRelPosCallbackFun typedefInputServer
MouseRelWheelCallbackFun typedefInputServer
MouseWheelCallbackFun typedefInputServer
mutexRoot [mutable, protected]
my_classObject [protected]
Object(const char *name)Object
PopBack()List< Root >
PopFront()List< Root >
pressed_listInputServer [protected]
PushBack(Root *node)List< Root >
PushFront(Root *node)List< Root >
Referenced()Referenced
refListReferenced [protected]
RegisterCallbacks()InputServer [virtual]
Release()Counted [inline, virtual]
ReleaseChildren()Root
RemObjectRef(Ref< Referenced > *)Referenced [inline]
Remove()ListNode< Root >
RemoveActionCallback(ActionCallbackFun cbfun)InputServer [inline]
RemoveActionCallback(const char *script_cbfun)InputServer [inline]
RemoveBind(KeyCode key, KeyState state, SliderCode slider)InputServer [protected]
ResetInput()InputServer [inline]
Root(const char *id)Root
RootServer(const char *name)RootServer< InputServer >
SendMessage(BaseMessage *message, Root *destination, double delay=0.0)Root [protected]
Serialize(Serializer &serializer)Root [protected, virtual]
Serialized()Serialized
Server()Server< InputServer >
SetCharCallback(CharCallbackFun cbfun)InputServer [inline]
SetClass(Class *)Object [inline, protected]
SetData(void *data)ListNode< Root >
SetID(const string &id)Root [inline]
SetKeyCallback(KeyCallbackFun cbfun)InputServer [inline]
SetMousePosCallback(MousePosCallbackFun cbfun)InputServer [inline]
SetMousePosition(ushort_t x, ushort_t y)InputServer [virtual]
SetMouseRelPosCallback(MouseRelPosCallbackFun cbfun)InputServer [inline]
SetMouseRelWheelCallback(MouseRelWheelCallbackFun cbfun)InputServer [inline]
SetMouseWheelCallback(MouseWheelCallbackFun cbfun)InputServer [inline]
slidersInputServer [protected]
Sort(bool backward=false)Root
TreeNode()TreeNode< Root >
Trigger()InputServer [virtual]
UnbindAll()InputServer
Unlock() const Root [inline]
UnlockCounted()Counted [inline, protected, static]
WaitForEvent()InputServer [virtual]
~Counted()Counted [inline, protected, virtual]
~InputServer()InputServer [virtual]
~List()List< Root > [virtual]
~ListNode()ListNode< Root > [virtual]
~Object()Object [protected, virtual]
~Referenced()Referenced [virtual]
~Root()Root [protected, virtual]
~Serialized()Serialized [virtual]
~Server()Server< InputServer > [virtual]


Generated on Sat Oct 20 14:47:32 2007 for Dark Oberon by  doxygen 1.5.3