BuildingPrototype Member List

This is the complete list of members for BuildingPrototype, including all inherited members.

AcquirePointer()Counted [inline]
AddObjectRef(Ref< Referenced > *)Referenced [inline]
aggressivityPrototype [protected]
BuildingPrototype(const char *id)BuildingPrototype
CanAttack() const Prototype [inline]
CanBuild() const Prototype [inline]
CanHide() const Prototype [inline]
CanHide(Prototype *prototype) const Prototype
CanMine() const Prototype [inline]
CanMove() const Prototype [inline]
CanRepair() const Prototype [inline]
CheckPosition(const Map *map, const MapPosition3D &position, MapEnums::Direction direction, bool &is_moveable, bool &is_free)Prototype
Counted()Counted [inline]
Deserialize(Serializer &serializer, bool first)BuildingPrototype [protected, virtual]
Dispatch(Cmd *)Object
energyPrototype [protected]
Find(const string &path)Root [inline]
foodPrototype [protected]
GetAggressivity() const Prototype [inline]
GetBack() const List< Root >
GetClass() const Object [inline]
GetCmdProtos(HashList *)Object
GetData() const ListNode< Root >
GetEnergy() const Prototype [inline]
GetFood() const Prototype [inline]
GetFront() const List< Root >
GetGroupName()Object [protected, virtual]
GetHidingCapacity() const Prototype [inline]
GetID()Root [inline]
GetInstanceSize() const Object [virtual]
GetLife() const Prototype [inline]
GetMinEnergy() const Prototype [inline]
GetModels() const Prototype [inline]
GetName() const Prototype [inline]
GetNext() const ListNode< Root >
GetParent() const TreeNode< Root >
GetPrev() const ListNode< Root >
GetRefs()Referenced [inline]
GetSelectionHeight() const Prototype [inline]
GetSize() const Prototype [inline]
GetSpeeds(const Map *map, const MapPosition3D &position, MapEnums::Segment next_segment, float &speed, float &rotation)Prototype
GetTerrain(MapEnums::Segment segment, byte_t terrain_id) const Prototype [inline]
GetTreeSize() const Root
GetView() const Prototype [inline]
hidingPrototype [protected]
hiding_cachePrototype [mutable, protected]
hiding_capacityPrototype [protected]
HidingArray typedefPrototype [protected]
HidingCache typedefPrototype [protected]
idRoot [protected]
InsertAfter(Root *prev)ListNode< Root >
InsertBefore(Root *next)ListNode< Root >
InvalidateAllRefs()Referenced [protected]
IsA(const Class *) const Object [inline]
IsA(const char *) const Object
IsEmpty() const List< Root >
IsInstanceOf(const Class *) const Object [inline]
IsLinked() const ListNode< Root >
kernel_serverObject [protected]
lifePrototype [protected]
List()List< Root >
ListNode(void *pdata=NULL)ListNode< Root >
Lock() const Root [inline]
LockCounted()Counted [inline, protected, static]
LogTree(const string &indent) const Root
materialsPrototype [protected]
min_energyPrototype [protected]
modelsPrototype [protected]
ModelsArray typedefPrototype
mutexRoot [mutable, protected]
my_classObject [protected]
namePrototype [protected]
Object(const char *name)Object
PopBack()List< Root >
PopFront()List< Root >
Prototype(const char *id)Prototype
PushBack(Root *node)List< Root >
PushFront(Root *node)List< Root >
ReadGraphics(Serializer &serializer)Prototype [protected]
ReadHiding(Serializer &serializer)Prototype [protected]
ReadMaterials(Serializer &serializer)Prototype [protected]
ReadModels(Serializer &serializer)Prototype [protected]
ReadResources(Serializer &serializer)Prototype [protected]
ReadSegments(Serializer &serializer)Prototype [protected]
ReadSize(Serializer &serializer)Prototype [protected]
ReadTerrains(Serializer &serializer, Segment &segment)Prototype [protected]
refListReferenced [protected]
Release()Counted [inline, virtual]
RemObjectRef(Ref< Referenced > *)Referenced [inline]
Remove()ListNode< Root >
Root(const char *id)Root
segmentsPrototype [protected]
selection_heightPrototype [protected]
SendMessage(BaseMessage *message, Root *destination, double delay=0.0)Root [protected]
Serialize(Serializer &serializer)BuildingPrototype [protected, virtual]
SetClass(Class *)Object [inline, protected]
SetData(void *data)ListNode< Root >
SetID(const string &id)Root [inline]
sizePrototype [protected]
Sort(bool backward=false)Root
TreeNode()TreeNode< Root >
Unlock() const Root [inline]
UnlockCounted()Counted [inline, protected, static]
viewPrototype [protected]
~BuildingPrototype()BuildingPrototype [virtual]
~Counted()Counted [inline, protected, virtual]
~List()List< Root > [virtual]
~ListNode()ListNode< Root > [virtual]
~Object()Object [protected, virtual]
~Prototype()Prototype [virtual]
~Referenced()Referenced [virtual]
~Root()Root [protected, virtual]
~Serialized()Serialized [virtual]

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