Animator Member List

This is the complete list of members for Animator, including all inherited members.

AB_BEGIN enum valueAnimator
AB_DEFAULT enum valueAnimator
AB_RANDOM enum valueAnimator
AcquirePointer()Counted [inline]
AddObjectRef(Ref< Referenced > *)Referenced [inline]
anim_fileAnimator [private]
anim_timeAnimator [private]
animationAnimator [private]
AnimationBegin enum nameAnimator
Animator(const char *id)Animator
AnimatorState enum nameAnimator
AS_PAUSE enum valueAnimator
AS_PLAY enum valueAnimator
AS_STOP enum valueAnimator
bufferAnimator [private]
ClearChildren()Root
Counted()Counted [inline]
Deserialize(Serializer &serializer, bool first)Root [protected, virtual]
Dispatch(Cmd *)Object
Find(const string &path)Root [inline]
GetBack() const List< Root >
GetClass() const Object [inline]
GetCmdProtos(HashList *)Object
GetData() const ListNode< Root >
GetFront() const List< Root >
GetFullPath()Root
GetGroupName()Object [protected, virtual]
GetID()Root [inline]
GetInstanceSize() const Object [virtual]
GetNext() const ListNode< Root >
GetParent() const TreeNode< Root >
GetPrev() const ListNode< Root >
GetRefs()Referenced [inline]
GetTreeSize() const Root
idRoot [protected]
InsertAfter(Root *prev)ListNode< Root >
InsertBefore(Root *next)ListNode< Root >
InvalidateAllRefs()Referenced [protected]
IsA(const Class *) const Object [inline]
IsA(const char *) const Object
IsEmpty() const List< Root >
IsInstanceOf(const Class *) const Object [inline]
IsLinked() const ListNode< Root >
IsResourcesValid()Animator
kernel_serverObject [protected]
List()List< Root >
ListNode(void *pdata=NULL)ListNode< Root >
LoadResources()Animator
Lock() const Root [inline]
LockCounted()Counted [inline, protected, static]
LogTree(const string &indent) const Root
mutexRoot [mutable, protected]
my_classObject [protected]
Object(const char *name)Object
Pause()Animator
pause_timeAnimator [private]
Play(AnimationBegin anim_begin=AB_DEFAULT)Animator
play_timeAnimator [private]
PlayPause()Animator
PopBack()List< Root >
PopFront()List< Root >
PushBack(Root *node)List< Root >
PushFront(Root *node)List< Root >
Referenced()Referenced
refListReferenced [protected]
Release()Counted [inline, virtual]
ReleaseChildren()Root
RemObjectRef(Ref< Referenced > *)Referenced [inline]
Remove()ListNode< Root >
resources_validAnimator [private]
Root(const char *id)Root
SendMessage(BaseMessage *message, Root *destination, double delay=0.0)Root [protected]
Serialize(Serializer &serializer)Root [protected, virtual]
Serialized()Serialized
SetAnimation(const string &anim_file)Animator [inline]
SetBuffer(void *buffer)Animator [inline]
SetClass(Class *)Object [inline, protected]
SetData(void *data)ListNode< Root >
SetID(const string &id)Root [inline]
Sort(bool backward=false)Root
start_timeAnimator [private]
stateAnimator [private]
Stop()Animator
TreeNode()TreeNode< Root >
UnloadResources()Animator [protected]
Unlock() const Root [inline]
UnlockCounted()Counted [inline, protected, static]
Update()Animator
zigAnimator [private]
~Animator()Animator [virtual]
~Counted()Counted [inline, protected, virtual]
~List()List< Root > [virtual]
~ListNode()ListNode< Root > [virtual]
~Object()Object [protected, virtual]
~Referenced()Referenced [virtual]
~Root()Root [protected, virtual]
~Serialized()Serialized [virtual]


Generated on Sat Oct 20 14:47:31 2007 for Dark Oberon by  doxygen 1.5.3