#include "engine/buildingunit.h"
#include "engine/prototype.h"
#include "engine/game.h"
#include "engine/selectionrenderer.h"
#include "kernel/kernelserver.h"
#include "kernel/logserver.h"
#include "framework/sceneobject.h"
#include "framework/gfxserver.h"
Functions | |
| PrepareClass (BuildingUnit,"Unit", s_NewBuildingUnit, s_InitBuildingUnit) | |
| PrepareClass | ( | BuildingUnit | , | |
| "Unit" | , | |||
| s_NewBuildingUnit | , | |||
| s_InitBuildingUnit | ||||
| ) |
1.5.3